You can document all of your activities appropriately. Even before you start driving, you should start filling out the form with the basic information including the name and address of your motor carrier, the number of your truck, any shipping documents and details, and more.Īs aforementioned, logs have grids which span for 24 hours. ![]() Layouts of a drivers log book template may vary as long as they all contain the required information. If you want to use the log properly, follow these steps: Not maintaining an accurate log can result in severe consequences like the driver’s license getting suspended or other penalties. The Federal Motor Carrier Safety Administration attempts to ensure that drivers follow these rules by documenting their daily activity on a drivers daily log. As a matter of fact, federal laws require tired drivers to stay off the road. I do think a universal selection of magic items should be choosable if cast someone isn't happy with the choices in a particular adventure.Steps to follow when completing the drivers daily logĭrivers should never handle vehicles without enough rest. The question is what counts as official, just 5e books or official books from previous editions? The not only adds the Egyptian Pantheon (Mulhorandi in FR) but also the Greek, Norse, and Celtic Pantheons (to be fair there is an obscure piece of Forgotten Realms lore from Desert of Desolation that shows in the past these Pantheons and others like the Finnish Pantheon where worshipped in a Imaskari Survivor state). They HUGELY broaden what Gods you can choose to basically whatever Gods that appear in official source, except those unique to a none Forgotten Realms setting. What counts as an "adventure" for accumulating down time days, is it like once a session, or is it like the whole adventure of Witchlight is an "adventure", because that seems like alot less downtime days then 10 per level gained. Keep all items you find, but only bring up to the limit per Tier (ie, you can possess 10 items after 10 games, but only bring 3 into your Tier 2 game session) There is no longer a check to copy spells from scrolls, it automatically succeeds. When copying spells, it costs 1 downtime day for each spell up to 4th level and 2 downtime days for each spell 5th level and above. There is a new downtime activity – spend 10 downtime to level up. You earn 10 downtime every adventure, not just when you level. ![]() ![]() It now costs 5 DT to trade items, not 15. You can revive your character for no cost after the session and you still get a level. Upon death, you earn rewards until that point in the adventure. Keep all mundane treasure, including gold. Keep all items you find, but only bring up to the limit per Tier (ie, you can possess 10 items aftermarket er 10 games, but only bring 3 into your Tier 2 game session) Whenever you could gain a level (even if you decline), you may rebuild any aspect of your character. You gain a level at the end of each adventure, at your discretion. (Reposted because original post to the PDF was removed)Įdit: taking the TLDR comment from /u/MikeArrowĬhoose any Forgotten Realms Deity, not just from the PHB tables.Ĭhoose one item at level 5 from the prescribed list (+1 weapon, +1 shield, etc).
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